The Rise and Fall of Númenor
The Númenóreans lust for immortality leads to their ruin. Co-created with Sean Berube.
Númenor was a prosperous island kingdom in Tolkien’s Middle Earth, raised from the sea by the god-like Valar as a gift to Men.
For their virtue the Númenóreans were gifted wisdom and long life, and became unequaled craftsmen and mariners.
As centuries passed, they grew proud of their virtues. They began to hate death and envied the immortality of the Eldar, their elven friends.
In collaboration with expert Sean Berube (@SeanBerube4), we'll spend the next few episodes exploring the Tolkien legendarium.
We begin with today's reading of 'The Silmarillion,' on the rise and fall of Númenor.
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It is said by the Eldar that Men came into the world in the time of the Shadow of Morgoth, and they fell swiftly under his dominion. They worshipped the Darkness and yet feared it.
But there were some that turned from evil and left the lands of their kindred, and wandered ever westward; for they had heard a rumour that in the West there was a light which the Shadow could not dim.
These men were named the Edain and they became friends and allies of the Eldar, and did deeds of great valour in the war against Morgoth.
In the Great Battle when at last Morgoth was overthrown, the Edain alone of the kindreds of Men fought for the Valar, whereas many others fought for Morgoth.
A land was made for the Edain to dwell in, neither part of Middle-earth nor of Valinor, for it was sundered from either by a wide sea.
This was the beginning of that people that in the Grey-elven speech are called the Dúnedain: the Númenóreans, Kings among Men.
But they did not thus escape from mortality, the doom of death, though their years were long, and they knew no sickness, ere the shadow fell upon them. Therefore they grew wise and glorious.
Thus the years passed, and while Middle-earth went backward and light and wisdom faded, the Dúnedain dwelt under the protection of the Valar and in the friendship of the Eldar, and they increased in stature both of mind and body.
Above all arts [the Dúnedain] nourished ship-building and sea-craft, and they became mariners whose like shall never be again since the world was diminished; and voyaging upon the wide seas was the chief feat and adventure of their hardy men in the gallant days of their youth.
But the Lords of Valinor forbade them to sail too far westward [so they wouldn’t become enamoured by the immortality of the Valar and Eldar], for in those days Valinor still remained in the world visible.
But the Númenóreans began to hunger for the undying city that they saw from afar, and the desire of everlasting life.
They began to murmur, at first in their hearts, and then in open words, against the doom of Men, and most of all against the Ban which forbade them to sail into the West.
And they said among themselves: 'Why do the Lords of the West sit there in peace unending, while we must die and go we know not whither, leaving our home and all that we have made?'
'And the Eldar die not, even those that rebelled against the Lords. And since we have mastered all seas, and no water is so wild or so wide that our ships cannot overcome it, why should we not go greet our friends?'
The people of Númenor became divided. On the one hand was the greater party, and they were called the King’s Men, and they grew proud and were estranged from the Eldar and the Valar. And on the other hand was the lesser party, and they were called the Elendili, the Elf-friends;
The fear of death grew ever darker upon [the King’s Men], and they delayed it by all means that they could; and they began to build great houses for their dead, while their wise men laboured unceasingly to discover if they might the secret of recalling life, or at the least of the prolonging of Men’s days.
Yet they achieved only the art of preserving incorrupt the dead flesh of Men, and they filled all the land with silent tombs in which the thought of death was enshrined in the darkness.
Thus it came to pass in that time that the Númenóreans first made great settlements upon the west shores of [Middle-earth]. The lordships and strongholds that they made have left many rumours in the legends of Men.